Mouse opens vault to breath life back into Grim Fandango

Sony’s E3 press conference last week provided one of  my highlights of the show. One of my highlights from this year’s E3 was the news that Disney, Sony and Double Fine have managed to work a deal to bring us a remastered version of Grim Fandango. The announcement came from Sony’s press conference, a clip of which, for your viewing pleasure, I’ve wrangled onto the page below.

For me (and best I can tell most others), Grim Fandango falls squarely into the category of  “Games I’ve always wanted to play but just haven’t quite got around to“. So this looks likes a great chance for the game to get the second wind it deserves. The game certainly still has a loving fan base, one of the best cosplays at PAX AUS last year was of the game’s dead protagonist Manny.

Grim Fandango

Two Player Productions put together a retrospective with some interviews with Tim and Co. which reveals some of the updates they’re planning to make the game, including utilising the work fans have done to improve the game over time. A big question of mine is how will the game control? The original release employed ‘Tank’ style controls (similar to the early Resident Evil games), which take some getting used to to say the least. A recent mod to the original game has implemented mouse control, but whether Double Fine adapt this to the Dual Shock or implement something more akin to a modern action/adventure game, we’ll have to wait and see.

One of the most exciting parts of this announcement though is what it might mean for the rest of the old Lucasarts catalogue.  Now that Disney appears open for business on these franchises hopefully we’ll see the likes of Full Throttle and Day of the Tentacle make a return, something that seemed impossible under George’s rule.

You can check out the retrospective mentioned here.

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